Space has plenty of room for expansion, and KSP Interstellar Extendeds additional technologies should see any committed player rise up beyond the days of rockets, through to nuclear propulsion, and into more speculative space technology. Bug fix V_1.2.0: 1. Add Tianwen-1. Compiled with KSP 1.12 assemblies. Now, 1000 parts sounds like it would kill your PC. Just press ctrl+F and type making-history, and then delete it. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. Many, many add'ons are affected by this problem. TweakScale support not yet implemented in B9PartSwitch _____ Release 6.1. TweakScale 1.2.3 for KSP 1.12.1 Near Future Electrical Nuclear reactors and power systems v20.4 for KSP 1.10.1 SCANsat SCANsat: Real Scanning, Real Science, Warp Speed! TweakScale Rescale Everything. Rescale Everything. TweakScale 0.9.99.1-prerelease for KSP 1.12.3 ProbiTronics Specialized probes and reusability parts. locked to Parts with TweakScale only - but the patch can be easily extended if needed. It leverages strong metadata about the mods it installs to ensure they are compatible with the user's version of KSP, free of conflicts, and are installed in a reliable and predictable fashion. Now, 1000 parts sounds like it would kill your PC. The latest version is compatible with KSP 1.8.x. Congrats on keeping to your intended schedule and the release. If you are quite certain that you have found a bug, you can create the issue on our Github page. I'd love to have a .craft file showing this problem. . The mod also adds new standard sizes (such a 0.9375m, 1.5m, 1.875m, 3.125m and 5.625m diameter) of parts in order to more accurately scale to KSP. (Fixes HP on TweakScale and AP+ parts.) If you can't find the issue read this helpful topic and post the issue in this thread. I've not actually seen a mod add contra props in KSP yet, so it would certainly be unique. TweakScale Rescale Everything. While KSP in general is CPU bound for performance, RealPlume/Smokescreen does benefit from a good graphics card. * FIXES * Some NRE here and there. It leverages strong metadata about the mods it installs to ensure they are compatible with the user's version of KSP, free of conflicts, and are installed in a reliable and predictable fashion. 40 votes, 54 comments. Compiled with KSP 1.12 assemblies. The only catch is that the engine idle sounds start as soon as the engine starts and overlaps the prop engage sound a bit. Fairings may be erroneously scaled (ref post 22) Unable to replicate. Congrats on keeping to your intended schedule and the release. KSP-Recall solves this by implementing a new module, Refunding, 1.3.0.0-release for KSP 1.12.3 Eterno-Rest 2000 (REST) Tragic disasters happen in the world of rocketry now and then, give your highest achieving Kerbals the burial they deserve with this pressurized coffin! blackheart, For the sound, I wrote a description of how to works, and there is a short follow up of posts after. everything except continuous spawning). Apparently tweakable everything with TweakScale causes problems (ref post 200). The bundled dependencies are for KSP 1.8.1 and may not work on other versions. * Fixes to Laser accuracy (Thanks to Gedas!) Now, 1000 parts sounds like it would kill your PC. If you are using KSP 1.9.x, KSP 1.11.x or KSP 1.12.x you need to install KSP Recall. locked to Parts with TweakScale only - but the patch can be easily extended if needed. 1.3.0.0-release for KSP 1.12.3 Eterno-Rest 2000 (REST) Tragic disasters happen in the world of rocketry now and then, give your highest achieving Kerbals the burial they deserve with this pressurized coffin! * Recompiled for KSP 1.9.0 * Localization en-us and zh-cn (Thanks to tinygrox!) everything except continuous spawning). Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1. 1.3.0.0-release for KSP 1.12.3 Eterno-Rest 2000 (REST) Tragic disasters happen in the world of rocketry now and then, give your highest achieving Kerbals the burial they deserve with this pressurized coffin! TweakScale 1.1.0.0 for KSP 1.12.3 TweakScale Companion for ReStock+ Adds TweakScale /L patches for ReStock+. This is a KSP mod that replicates the CST-100 spacecraft. Kerbal Field Weapon Pack KERWIS Team products Weapons more than photo show Our members: @BF2_Pilot @Acea @Icecovery @Kernowden Kerbin Download: SpaceDock Recommended BDArmory Continued V1.2 License: CC-BY-SA RealismOverhaulROmodKSPRORORO everything except continuous spawning). Rescale Everything. (Fixes HP on TweakScale and AP+ parts.) Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 40 options considered. * FIXES * Some NRE here and there. The mod also adds new standard sizes (such a 0.9375m, 1.5m, 1.875m, 3.125m and 5.625m diameter) of parts in order to more accurately scale to KSP. everything except continuous spawning). everything except continuous spawning). * Part Categories for BDArmory is now activated by default v1.3.2 * NEW FEATURES: * Recompiled for KSP 1.8.1 * Munition count to Weapon Manager GUI. 2. TweakScale 1.1.0.0 for KSP 1.12.3 TweakScale Companion for ReStock+ Adds TweakScale /L patches for ReStock+. Bug fix V_1.2.0: 1. This is a KSP mod that replicates the CST-100 spacecraft. Rescale Everything. Kerbal Field Weapon Pack KERWIS Team products Weapons more than photo show Our members: @BF2_Pilot @Acea @Icecovery @Kernowden Kerbin Download: SpaceDock Recommended BDArmory Continued V1.2 License: CC-BY-SA 2. For Kerbal Space Program. TweakScale Rescale Everything. Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 40 options considered. Also congrats on the track settings, they're almost perfect out of the box for everything I've tested them on, from 6.5 to 65 t they've been excellent even with my slight mod patches to slightly tweak the sizes via a model node, which is a lot less troublesome than a tweakscale cfg for some reason I've never Not everything in Kerbal needs to feel like its held together by glue and hope. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. everything except continuous spawning). Improvements. Kerbal Engineer Redux, Environmental Visual Enhancements, and The Near Future Pack are probably your best bets out of the 40 options considered. * Fixes to Laser accuracy (Thanks to Gedas!) * Part Categories for BDArmory is now activated by default v1.3.2 * NEW FEATURES: * Recompiled for KSP 1.8.1 * Munition count to Weapon Manager GUI. Added the Long March 6A rocket, which is suitable for the original version and RO/RF environment (Note: Since the Long March 6A rocket has not yet released the data, the data in the game is not the real data.Once the real data is released, it will be changed as soon as possible. Space has plenty of room for expansion, and KSP Interstellar Extendeds additional technologies should see any committed player rise up beyond the days of rockets, through to nuclear propulsion, and into more speculative space technology. Space has plenty of room for expansion, and KSP Interstellar Extendeds additional technologies should see any committed player rise up beyond the days of rockets, through to nuclear propulsion, and into more speculative space technology. I've not actually seen a mod add contra props in KSP yet, so it would certainly be unique. The bundled dependencies are for KSP 1.8.1 and may not work on other versions. Change Log: V_1.3.0: 1. (Fixes HP on TweakScale and AP+ parts.) For Kerbal Space Program. Improvements. Improvements. This page is powered by a knowledgeable community that helps you make an * Part Categories for BDArmory is now activated by default v1.3.2 * NEW FEATURES: * Recompiled for KSP 1.8.1 * Munition count to Weapon Manager GUI. Not everything in Kerbal needs to feel like its held together by glue and hope. TweakScale 0.9.99.1-prerelease for KSP 1.12.3 ProbiTronics Specialized probes and reusability parts. Rescale Everything. KSP-Recall solves this by implementing a new module, Refunding, For Kerbal Space Program. Add Tianwen-1. Failing that, just base it on mass. Compiled with KSP 1.12 assemblies. * Recompiled for KSP 1.9.0 * Localization en-us and zh-cn (Thanks to tinygrox!) While KSP in general is CPU bound for performance, RealPlume/Smokescreen does benefit from a good graphics card. Many, many add'ons are affected by this problem. TweakScale Rescale Everything. Failing that, just base it on mass. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. Improvements. The only catch is that the engine idle sounds start as soon as the engine starts and overlaps the prop engage sound a bit. (Fixes HP on TweakScale and AP+ parts.) Congrats on keeping to your intended schedule and the release. Add option to parsing script to only parse the first N logs for use in analysing trends in results. Failing that, just base it on mass. While the mod certainly is large, the memory overhead is Bug fix V_1.2.0: 1. blackheart, For the sound, I wrote a description of how to works, and there is a short follow up of posts after. (Now also on CurseForge!)) Compiled with KSP 1.12 assemblies. The latest version is compatible with KSP 1.8.x. Apparently tweakable everything with TweakScale causes problems (ref post 200). While KSP in general is CPU bound for performance, RealPlume/Smokescreen does benefit from a good graphics card. The mod also adds new standard sizes (such a 0.9375m, 1.5m, 1.875m, 3.125m and 5.625m diameter) of parts in order to more accurately scale to KSP. Failing that, just base it on mass. While the mod certainly is large, the memory overhead is TweakScale 1.2.3 for KSP 1.12.1 Near Future Electrical Nuclear reactors and power systems v20.4 for KSP 1.10.1 SCANsat SCANsat: Real Scanning, Real Science, Warp Speed! Compiled with KSP 1.12 assemblies. I'd love to have a .craft file showing this problem. remove the making-history-DLC part, including comma. Changes: Make sure that everything is installed correctly, your dependencies are up-to-date, and you are on the correct version of KSP. (Now also on CurseForge!)) More information needed. (Fixes HP on TweakScale and AP+ parts.) "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. If you are using KSP 1.9.x, KSP 1.11.x or KSP 1.12.x you need to install KSP Recall. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. Many, many add'ons are affected by this problem. Add option to parsing script to only parse the first N logs for use in analysing trends in results. Contributing: Contributions from the community to apply plumes to new engines and submit fixes is always appreciated. KSP-Recall solves this by implementing a new module, Refunding, Contributing: Contributions from the community to apply plumes to new engines and submit fixes is always appreciated. I collected all the mods, if any of these are wrong/ stop working let me know they are mostly in martin's order but I changed The only catch is that the engine idle sounds start as soon as the engine starts and overlaps the prop engage sound a bit. 40 votes, 54 comments. Failing that, just base it on mass. blackheart, For the sound, I wrote a description of how to works, and there is a short follow up of posts after. * EngineIgnitor-Unofficial-Repack 3.4.1.1 (cached) * Toolbar 1.7.7 * TweakScale v1.44 (cached) Continue? I'd love to have a .craft file showing this problem. Improvements. Add option to parsing script to only parse the first N logs for use in analysing trends in results. This is a KSP mod that replicates the CST-100 spacecraft. While the mod certainly is large, the memory overhead is Improvements. Add option to parsing script to only parse the first N logs for use in analysing trends in results. TweakScale 0.9.99.1-prerelease for KSP 1.12.3 ProbiTronics Specialized probes and reusability parts. Fairings may be erroneously scaled (ref post 22) Unable to replicate. More information needed. 1.2 for KSP 1.12.3 Scott Munley - A very safe mod that replaces the Mun Hullo it's Scott Munley here! Change Log: V_1.3.0: 1. Failing that, just base it on mass. * Fixes to Laser accuracy (Thanks to Gedas!) Not everything in Kerbal needs to feel like its held together by glue and hope. (Fixes HP on TweakScale and AP+ parts.) If you are using KSP 1.9.x, KSP 1.11.x or KSP 1.12.x you need to install KSP Recall. locked to Parts with TweakScale only - but the patch can be easily extended if needed. Change Log: V_1.3.0: 1. (Now also on CurseForge!)) TweakScale Rescale Everything. Fairings may be erroneously scaled (ref post 22) Unable to replicate. Added the Long March 6A rocket, which is suitable for the original version and RO/RF environment (Note: Since the Long March 6A rocket has not yet released the data, the data in the game is not the real data.Once the real data is released, it will be changed as soon as possible. Be sure to include your logs!! Kerbal Field Weapon Pack KERWIS Team products Weapons more than photo show Our members: @BF2_Pilot @Acea @Icecovery @Kernowden Kerbin Download: SpaceDock Recommended BDArmory Continued V1.2 License: CC-BY-SA I've not actually seen a mod add contra props in KSP yet, so it would certainly be unique. On TweakScales Forum thread, a discussion about a problem introduced on KSP 1.1.0 that made refunds on craft recovering problematic - as the user end up losing any extra costs a module implements for the part using the IPartCostModifier.. It leverages strong metadata about the mods it installs to ensure they are compatible with the user's version of KSP, free of conflicts, and are installed in a reliable and predictable fashion. TweakScale support not yet implemented in B9PartSwitch _____ Release 6.1. Add option to parsing script to only parse the first N logs for use in analysing trends in results. Compiled with KSP 1.12 assemblies. This page is powered by a knowledgeable community that helps you make an Apparently tweakable everything with TweakScale causes problems (ref post 200). Make sure that everything is installed correctly, your dependencies are up-to-date, and you are on the correct version of KSP. Add Tianwen-1. Added the Long March 6A rocket, which is suitable for the original version and RO/RF environment (Note: Since the Long March 6A rocket has not yet released the data, the data in the game is not the real data.Once the real data is released, it will be changed as soon as possible. * FIXES * Some NRE here and there. Try to provide as much detail as * EngineIgnitor-Unofficial-Repack 3.4.1.1 (cached) * Toolbar 1.7.7 * TweakScale v1.44 (cached) Continue? More information needed. * Recompiled for KSP 1.9.0 * Localization en-us and zh-cn (Thanks to tinygrox!) TweakScale 1.1.0.0 for KSP 1.12.3 TweakScale Companion for ReStock+ Adds TweakScale /L patches for ReStock+. I collected all the mods, if any of these are wrong/ stop working let me know they are mostly in martin's order but I changed * EngineIgnitor-Unofficial-Repack 3.4.1.1 (cached) * Toolbar 1.7.7 * TweakScale v1.44 (cached) Continue? RealismOverhaulROmodKSPRORORO TweakScale Rescale Everything. RealismOverhaulROmodKSPRORORO Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1. 1.2 for KSP 1.12.3 Scott Munley - A very safe mod that replaces the Mun Hullo it's Scott Munley here! This page is powered by a knowledgeable community that helps you make an TweakScale 1.2.3 for KSP 1.12.1 Near Future Electrical Nuclear reactors and power systems v20.4 for KSP 1.10.1 SCANsat SCANsat: Real Scanning, Real Science, Warp Speed! Rescale Everything. Also congrats on the track settings, they're almost perfect out of the box for everything I've tested them on, from 6.5 to 65 t they've been excellent even with my slight mod patches to slightly tweak the sizes via a model node, which is a lot less troublesome than a tweakscale cfg for some reason I've never 1.2 for KSP 1.12.3 Scott Munley - A very safe mod that replaces the Mun Hullo it's Scott Munley here! 2. Rescale Everything. Changes: Make sure that everything is installed correctly, your dependencies are up-to-date, and you are on the correct version of KSP. Lifts the ban for KSP >= 1.10, the thing is known to work on everything since KSP 1.9; Works the issues: #34 NEW Misbehaviour on KSP introduced by AttachedOnEditor; 2021-1221: 0.2.1.2 (LisiasT) for KSP >= 1.4.1. Contributing: Contributions from the community to apply plumes to new engines and submit fixes is always appreciated. Also congrats on the track settings, they're almost perfect out of the box for everything I've tested them on, from 6.5 to 65 t they've been excellent even with my slight mod patches to slightly tweak the sizes via a model node, which is a lot less troublesome than a tweakscale cfg for some reason I've never Add option to parsing script to only parse the first N logs for use in analysing trends in results.
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